AI Insights · Timothy · October 2021
Top 5 Celebrity Games on iOS in Netherlands - Q3 2021
In Q3 2021, celebrity games on iOS in the Netherlands showed varying performance trends in weekly downloads, revenue, and active users. Here’s a detailed look at the top 5.
The third quarter of 2021 saw some interesting trends in the performance of celebrity games on the iOS platform in the Netherlands. Here’s how the top 5 celebrity games fared during this period, based on data from Sensor Tower.
Kim Kardashian: Hollywood experienced fluctuations in its weekly revenue, peaking at approximately $3.7K in the week of August 23. The game saw a significant dip in revenue to around $516 in early September but recovered to $2.4K by the end of the quarter. Weekly downloads showed a peak at 1.4K in mid-August, followed by a decrease to 129 by the last week of September. Active users peaked at 2.6K in late August, then gradually declined to 1.4K by the end of the quarter.
MovieStarPlanet 2: Star Life had a relatively stable performance with weekly revenue ranging between $92 and $565. Downloads fluctuated modestly, peaking at 342 in mid-July and dropping to 85 by the end of August, before stabilizing around the low 200s. Active users remained steady around 2K throughout the quarter, with a slight dip to 1.6K in early September.
BTS WORLD showed a notable spike in weekly revenue, reaching $1.3K in the week of August 23, before dropping off significantly to around $34 in early September. Downloads remained low throughout the quarter, peaking at 86 in mid-July. Active users hovered around 1.2K, with a slight decline to 988 by the end of September.
PewDiePie's Tuber Simulator saw consistent revenue, peaking at $183 in late July and maintaining around $169 by the end of the quarter. Downloads peaked at 194 in early August and fluctuated mildly thereafter. Active users remained relatively stable, peaking at 1.1K at the beginning of August and maintaining close to 1K towards the end of September.
Youtubers Life: Gaming Channel had modest revenue, peaking at $156 in the week of September 20. Downloads were quite low, peaking at 31 at the start of the quarter and dropping to 18 by the end of September. Despite the low download rates, the game managed to maintain a steady revenue stream.
These insights highlight the varying performance trends of top celebrity games on iOS in the Netherlands during Q3 2021. For more detailed insights and data, visit Sensor Tower.